Real-world source data
Selections are based on public OpenStreetMap data, so streets, buildings, paths, and mapped features become the source for the generated world.
Turn real world places into Minecraft worlds.
MaptoCraft turns a selected place on the map into a downloadable Minecraft Java Edition world. It runs in the browser, uses public map data, and packages the result as a ready-to-import save.
Selections are based on public OpenStreetMap data, so streets, buildings, paths, and mapped features become the source for the generated world.
The generation pipeline runs in the browser with a WebAssembly worker, then packages the output as a Minecraft Java Edition save.
MaptoCraft supports a custom selection, flat or terrain-enabled generation, scale controls, and a spawn point picked from the map.